Infantry & Arrows
Infantry & Arrows
Master the art of positioning in a clean, turn-based battlefield.
Every square is a decision. Every move can turn the tide.
Command your forces in tactical encounters.
Line up the perfect shot, block a charge, and outthink your opponent with clever placement rather than brute force.
Controls
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Click or tap a unit to select it.
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Click a highlighted tile to move.
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Click an enemy in range to attack.
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End your turn when all units have moved.
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Your feedback shapes what comes next — more maps, more units, more depth.
If you enjoy Infantry & Arrows or have ideas for its future, leave a comment below and let us know what you’d like to see.
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 3.0 out of 5 stars (3 total ratings) |
| Author | Axiswolf Studio |
| Genre | Strategy |
| Tags | 2D, Animals, Furry, Tactical, Turn-Based Combat, Turn-based Strategy, wolves |





Comments
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A visual indicator for which units have moved/attacked.
Togglable ranges of all enemy units without having to click on them. Opacity determines how many units can attack the square.
If I want to view an enemy range after I move a unit but before attacking, I have to click on an ally unit that hasn't moved and then de-select them before I can hover over an enemy to see their range.
is it a bug that enemies can move and attack multiple times during my turn?
Don't click End Turn until you've moved all of your units.
me encanta es sencillo y muy intuitivo